Whereas Super Street Fighter IV introduced several new online modes, Arcade Edition simply adds extended support for replays. Street Fighter fans have become accustomed to these movies seeming like afterthoughts, so it’s doubtful many will be surprised here. You’ll get a couple scenes of uninspired drawings, accompanied by generic voice-over and paper-thin story. With new characters come new beginning and ending videos, but these fall into the same lackluster level of quality as the previous games. They’re unique and quick, and are my favorite additions to Arcade Edition. Unlike Oni and Evil Ryu, these two don’t immediately resemble anyone else’s fighting style. Aesthetically, they look like the exact same character model with different hair (also, one is a rollerblader while the other is a skateboarder). Yun and Yang return from Street Fighter III, and they’re both speedy characters that are a blast to play as. While the casual fans may see these two as reskinned versions of an existing character, the tournament crowd will assuredly pick apart their level of damage and combo capability and find more substantial differences. One or two special moves may fall outside of Akuma’s set, but they play remarkably similar to him. They’re both super-evil, flaming fighters that rely heavily on fireballs, dragon uppercuts, and hurricane kicks. If you’re a casual Street Fighter fan, the former two seem like slightly altered versions of Akuma. The most noticeable additions Arcade Edition brings to the table are Evil Ryu, Oni, Yun, and Yang. Whether or not I’d recommend SSFIV:AE depends entirely on what kind of fighting fan you are. ![]() ![]() ![]() With the release of Arcade Edition, it would be easy to make the same accusation, but at least this time it’s offered as reduced-priced DLC for those who already own Super Street Fighter IV (although a $40 retail disc is on the way). Each version offered a few new characters, an added mode or two, and some slight character tweaking, but at their core they were essentially the same game in different cartridges. Capcom was heavily criticized in the early-to-mid '90s for putting out slightly altered versions of Street Fighter II ad nauseum.
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